Week 7
Particles for All Shots
Technical Breakdown
- Resize Particle with camera distance
I got the suggestion from Matt, and try to achieve it. And I get the technic in a small Youtube tutorial about camera culling, which was created by Tim van Helsdingen
Tutorial link: https://www.youtube.com/watch?v=yweaCsLepXE
The idea is using a UVtexture node and get the camera distance by the projection mode. And then, use that to adjust your particle size with the VEX on the left.
- Particle Floating
I adjust the value of my particle curve force and popwind force to get the results.
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