Week 9

Comp Shot 1 & 2

This week, we all got some feedback from our 2D supervisor Nick. And for my shots, he thinks I should try to bring more spark integration to the highlight parts in the image, such as metal reflection points.

 

So I use the Luma Key node to key out the highlight parts, and then use the Color Correct node to add the brightness. 

 

I will use Shot 2 to explant my way.

Lighting Shot 4

The other things I did was helping my teammate Nick to do the 3D Lighting / Look Dev for shot 4.

I did it in Maya, and render with Arnold. Here is my render elements.