Week 7

Particles for All Shots

Technical Breakdown

  • Resize Particle with camera distance

I got the suggestion from Matt, and try to achieve it. And I get the technic in a small Youtube tutorial about camera culling, which was created by Tim van Helsdingen


Tutorial link: https://www.youtube.com/watch?v=yweaCsLepXE


The idea is using a UVtexture node and get the camera distance by the projection mode. And then, use that to adjust your particle size with the VEX on the left.


  • Particle Floating
I adjust the value of my particle curve force and popwind force to get the results.